OWL Game Engine Project

One of my first projects at Youth Digital was to help design a game engine for young students so they could easily learn how to create their own 3D game.

I was responsible for leading a team of artist to design the art assets including characters, 3D models, textures, and animations which could be utilized by students. Due to my prior experience in teaching game design, I provided pivotal knowledge that lead to a quick development time.

The software was quickly implemented into Youth Digital's 3D Game Design course and has been used by over six-thousand students.